Advanced Roulette players rarely bet on random numbers. They bet on Sectors of the wheel using the Racetrack. These are known as “Call Bets” or “French Bets.”
Because these bets involve covering many numbers with splits, corners, and streets, calculating the cost can be confusing. This tool breaks down the chip requirements for the four classic sectors.
The 4 Racetrack Zones Explained
Use this guide to know what you are betting on:
1. Voisins du Zéro (Neighbors of Zero)
Covers the 17 numbers surrounding the green zero.
- Cost: 9 Chips.
- Coverage: 45.9% of the wheel.
- Composition: Combinations of splits, corners, and a trio (0/2/3).
2. Tiers du Cylindre (Thirds of the Wheel)
Covers the 12 numbers opposite the zero.
- Cost: 6 Chips.
- Coverage: 32.4% of the wheel.
- Composition: 6 strict Split bets.
3. Orphelins (Orphans)
The two slices of the wheel not covered by Voisins or Tiers.
- Cost: 5 Chips.
- Coverage: 21.6% of the wheel.
- Composition: 4 Splits and 1 Straight Up (Number 1).
4. Jeu Zéro (Zero Game)
A smaller version of Voisins, targeting the 7 numbers closest to zero.
- Cost: 4 Chips.
- Coverage: 18.9% of the wheel.
Frequently Asked Questions (FAQ)
Why bet on the Racetrack instead of the grid?
Physics. If you believe a dealer has a signature or the wheel is biased, the ball will land in a specific physical sector. The Racetrack allows you to cover that physical area quickly without hunting for numbers on the felt layout.
